Structural Game Mechanics

This page is a list of all structures in game that have specific rules/mechanics

Walls: During battles in war - walls that are at least 4 blocks high, and have appropriate blocking (Cannot be dirt, sand, etc.) cannot be broken to keep it more realistic and to make it so walls do have a point. In order to get passed the wall during a battle, enemies will have to build a ladder, or build up with blocks.